Getting Started
The Gamebeast SDK is designed to be a familiar and easy-to-integrate tool for developers. Once integrated, you can access the Gamebeast dashboard to monitor and manage your game's performance, manage users, and more.
Accessing the Gamebeast Dashboard
The Gamebeast dashboard can be found here..
To create a new project, follow these steps:
- Sign in with your Gamebeast account or create a new one.
- Once signed in, press the
+tile to create a new project underneath your organization. - Name your project, then on the SDK dropdown, select the platform you're using and press
Create. - You will be redirected to the project settings page where you can access the project's SDK Key and other project settings.
Installation
Getting started with Gamebeast in your experience is easy, and only requires a few steps. To install the SDK and start getting data from your experience, check out the guides below:
- Roblox Installation
- Unity Installation
- JavaScript Installation (web apps and servers)
Studio Mode
Every project has a Production environment for your live game and a development environment for testing: Studio on Roblox, Development on other platforms. Each has its own configurations and its own data, so you can try changes without affecting live game servers. On Roblox, the Studio environment is what your game uses while it runs in Roblox Studio.
Switch environments from the environment selector at the top of the dashboard. More details are in the Configurations documentation.
Introduction
Welcome to the Gamebeast documentation page. Gamebeast is your developer tool for unlocking the maximum potential of your game on UGC platforms like Roblox and UEFN.
Configurations
Change your game's values from the dashboard without shipping an update. A configuration is a JSON document your game reads through the Gamebeast SDK. Edit it, deploy it, and every running server picks up the change.